improve targeting rules config

This commit is contained in:
2026-06-16 21:51:45 +02:00
parent 0e02d9ec4a
commit 5219b227c5

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@@ -27,7 +27,7 @@ boss_advance_seconds = 60
[targeting] [targeting]
target_score_formula = "1 / (1 + x)" # x = distance / max weapon range; higher = better, clamped to >=0 target_score_formula = "1 / (1 + x)" # x = distance / max weapon range; higher = better, clamped to >=0
overclaim_penalty_formula = "max(0.5, 1 - 0.1*x)" # x = competing claim count; multiplies score, clamped to [0,1] overclaim_penalty_formula = "max(0.5, 1 - 0.1*x)" # x = competing claim count; multiplies score, clamped to [0,1]
target_hysteresis = 0.10 # keep current target unless a challenger beats it by >10% target_hysteresis = 0.40 # keep current target unless a challenger beats it by >10%
[waves] [waves]
threat_rate_formula = "x" threat_rate_formula = "x"