replace combined stateUpdated signal with individual events

This commit is contained in:
2026-06-05 18:10:40 +02:00
parent 9677133c54
commit 4e3e3ac715
18 changed files with 216 additions and 66 deletions

View File

@@ -93,7 +93,7 @@ void Simulation::reset(GameConfig newConfig, unsigned int seed)
void Simulation::reset(unsigned int seed)
{
EventManager::destroyInstance();
EventManager::getInstance()->clearEvents();
m_rng.seed(seed);
m_currentTick = 0;
m_nextDepartureTick = secondsToTicks(m_config.world.departureIntervalSeconds);