depend on the registry instead of DebrisSystem in the AI path
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@@ -367,7 +367,7 @@ int FieldSelectionPanel::selectedDebrisScrapTotal() const
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{
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// Sum the remaining scrap across the still-living selected debris (REQ-UI-DEBRIS-PANEL).
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int total = 0;
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for (const DebrisInfo& info : m_sim->getDebrisSystem().getAllDebrisInfo())
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for (const DebrisInfo& info : getAllDebrisInfo(m_sim->getAdmin()))
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{
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if (std::find(m_selectedDebris.begin(), m_selectedDebris.end(), info.entity)
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!= m_selectedDebris.end())
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