depend on the registry instead of DebrisSystem in the AI path

This commit is contained in:
2026-08-05 07:25:59 +02:00
parent 60260540cd
commit 4c166bf47f
16 changed files with 50 additions and 46 deletions

View File

@@ -116,16 +116,16 @@ TEST_CASE("DebrisSystem: collectOne depletes one scrap and keeps the debris unti
const entt::entity e = ss.spawn(QVector2D(0.0f, 0.0f), 3, 100);
REQUIRE(ss.collectOne(e));
REQUIRE(collectOne(admin, e));
REQUIRE(admin.isValid(e));
REQUIRE(admin.get<DebrisComponent>(e).amount == 2);
REQUIRE(ss.collectOne(e));
REQUIRE(collectOne(admin, e));
REQUIRE(admin.isValid(e));
REQUIRE(admin.get<DebrisComponent>(e).amount == 1);
// Final unit collected: the debris is removed once depleted.
REQUIRE(ss.collectOne(e));
REQUIRE(collectOne(admin, e));
REQUIRE_FALSE(admin.isValid(e));
}
@@ -134,7 +134,7 @@ TEST_CASE("DebrisSystem: collectOne returns false for an invalid entity", "[debr
EntityAdmin admin;
DebrisSystem ss(admin);
REQUIRE_FALSE(ss.collectOne(entt::null));
REQUIRE_FALSE(collectOne(admin, entt::null));
}
// ---------------------------------------------------------------------------
@@ -149,7 +149,7 @@ TEST_CASE("DebrisSystem: getAllDebrisInfo returns all spawned debris", "[debris]
ss.spawn(QVector2D(1.0f, 2.0f), 3, 100);
ss.spawn(QVector2D(4.0f, 5.0f), 6, 200);
const std::vector<DebrisInfo> info = ss.getAllDebrisInfo();
const std::vector<DebrisInfo> info = getAllDebrisInfo(admin);
REQUIRE(info.size() == 2);
}
@@ -161,7 +161,7 @@ TEST_CASE("DebrisSystem: getAllDebrisInfo reports each debris entry.s remaining
const entt::entity a = ss.spawn(QVector2D(1.0f, 2.0f), 3, 100);
const entt::entity b = ss.spawn(QVector2D(4.0f, 5.0f), 6, 200);
const std::vector<DebrisInfo> info = ss.getAllDebrisInfo();
const std::vector<DebrisInfo> info = getAllDebrisInfo(admin);
REQUIRE(info.size() == 2);
for (const DebrisInfo& i : info)
{