schematic selection dialog
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@@ -1,9 +1,10 @@
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#include "ShipLayoutDialog.h"
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#include "ShipStatsPanel.h"
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#include <cctype>
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#include <functional>
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#include "DisplayName.h"
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#include <QGridLayout>
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#include <QHBoxLayout>
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#include <QInputDialog>
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@@ -20,30 +21,6 @@ namespace
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const int kCellSize = 32;
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QString displayName(const std::string& id)
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{
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QString result;
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bool nextUpper = true;
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for (char c : id)
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{
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if (c == '_')
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{
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result += ' ';
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nextUpper = true;
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}
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else if (nextUpper)
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{
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result += static_cast<char>(std::toupper(static_cast<unsigned char>(c)));
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nextUpper = false;
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}
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else
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{
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result += c;
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}
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}
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return result;
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}
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std::vector<std::string> rotateMaskCW(const std::vector<std::string>& grid)
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{
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if (grid.empty())
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@@ -478,7 +455,7 @@ ShipLayoutDialog::ShipLayoutDialog(const GameConfig* config,
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m_moduleButtons.push_back(nullptr);
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continue;
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}
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const QString label = displayName(def.id)
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const QString label = QString::fromStdString(toDisplayName(def.id))
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+ "\n" + QString::fromStdString(def.glyph);
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QPushButton* btn = new QPushButton(label, this);
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btn->setCheckable(true);
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