implement waves

This commit is contained in:
2026-04-20 14:10:01 +02:00
parent 65de4ddc5c
commit 498b97db20
17 changed files with 1798 additions and 18 deletions

View File

@@ -47,6 +47,10 @@ public:
// -- Movement (tick-order step 10) ---------------------------------------
void tickMovement();
// Reduce ship HP by amount. Does not remove the ship; step 9 handles death.
// Returns false if ship not found.
bool damageShip(EntityId id, float amount);
private:
const ShipDef* findShipDef(const std::string& blueprintId) const;