split off MovementSystem and AiSystem from ShipSystem

This commit is contained in:
2026-05-20 22:26:45 +02:00
parent 34c6dea505
commit 452c26c8b3
12 changed files with 684 additions and 703 deletions

View File

@@ -10,6 +10,8 @@ SET(HDRS
${CMAKE_CURRENT_SOURCE_DIR}/ShipLayout.h
${CMAKE_CURRENT_SOURCE_DIR}/ShipLayoutBlueprint.h
${CMAKE_CURRENT_SOURCE_DIR}/ShipSystem.h
${CMAKE_CURRENT_SOURCE_DIR}/AiSystem.h
${CMAKE_CURRENT_SOURCE_DIR}/MovementSystem.h
${CMAKE_CURRENT_SOURCE_DIR}/ScrapSystem.h
${CMAKE_CURRENT_SOURCE_DIR}/WaveSystem.h
${CMAKE_CURRENT_SOURCE_DIR}/CombatSystem.h
@@ -23,6 +25,8 @@ SET(SRCS
${CMAKE_CURRENT_SOURCE_DIR}/BeltSystem.cpp
${CMAKE_CURRENT_SOURCE_DIR}/BuildingSystem.cpp
${CMAKE_CURRENT_SOURCE_DIR}/ShipSystem.cpp
${CMAKE_CURRENT_SOURCE_DIR}/AiSystem.cpp
${CMAKE_CURRENT_SOURCE_DIR}/MovementSystem.cpp
${CMAKE_CURRENT_SOURCE_DIR}/ScrapSystem.cpp
${CMAKE_CURRENT_SOURCE_DIR}/WaveSystem.cpp
${CMAKE_CURRENT_SOURCE_DIR}/CombatSystem.cpp