split off MovementSystem and AiSystem from ShipSystem

This commit is contained in:
2026-05-20 22:26:45 +02:00
parent 34c6dea505
commit 452c26c8b3
12 changed files with 684 additions and 703 deletions

14
src/lib/sim/AiSystem.h Normal file
View File

@@ -0,0 +1,14 @@
#pragma once
class BuildingSystem;
class ScrapSystem;
class ShipSystem;
class AiSystem
{
public:
void tickHomeReturn(ShipSystem& ships);
void tickThreatResponse(ShipSystem& ships, const BuildingSystem& buildings);
void tickRepairBehavior(ShipSystem& ships, BuildingSystem& buildings);
void tickScrapCollector(ShipSystem& ships, ScrapSystem& scraps, BuildingSystem& buildings);
};