remove unnecessary modules for first playtest

This commit is contained in:
2026-06-04 21:27:29 +02:00
parent 15d8fa4f2c
commit 42b51cc6f4
7 changed files with 100 additions and 249 deletions

View File

@@ -1,61 +1,9 @@
[[module]]
id = "armor_plate"
surface_mask = ["OO", "OO"]
materials = [{item = "iron_ingot", amount = 2}]
player_production_level = 1
production_time_seconds = 3
threat_cost = 2.0
fill_color = "#808080"
glyph = "A"
[module.health]
multiplied_hp_formula = "1.0 + 0.2 * x"
[[module]]
id = "sensor_booster"
surface_mask = ["O"]
materials = [{item = "circuit_board", amount = 1}]
player_production_level = 1
production_time_seconds = 2
threat_cost = 1.0
fill_color = "#40A0FF"
glyph = "S"
[module.sensor]
added_sensor_range_formula = "2 + x"
[[module]]
id = "weapon_upgrade"
surface_mask = ["OO"]
materials = [{item = "iron_ingot", amount = 1}, {item = "circuit_board", amount = 1}]
player_production_level = 1
production_time_seconds = 4
threat_cost = 3.0
fill_color = "#FF4040"
glyph = "W"
[module.weapon]
multiplied_damage_formula = "1.0 + 0.15 * x"
[[module]]
id = "engine_booster"
surface_mask = ["O", "O"]
materials = [{item = "iron_ingot", amount = 2}]
player_production_level = 1
production_time_seconds = 3
threat_cost = 1.5
fill_color = "#40FF80"
glyph = "E"
[module.movement]
added_speed_formula = "0.5 * x"
[[module]]
id = "laser_cannon"
surface_mask = ["O"]
materials = [{item = "iron_ingot", amount = 1}]
materials = [{item = "laser_cannon_module", amount = 1}]
player_production_level = 1
production_time_seconds = 5
production_time_seconds = 2
threat_cost = 5.0
fill_color = "#FF8040"
glyph = "L"
@@ -66,11 +14,11 @@ attack_range_formula = "5"
attack_rate_formula = "2.0"
[[module]]
id = "salvage_bay_module"
surface_mask = ["OO"]
materials = [{item = "iron_ingot", amount = 2}]
id = "salvager"
surface_mask = ["O"]
materials = [{item = "salvager_module", amount = 1}]
player_production_level = 1
production_time_seconds = 5
production_time_seconds = 2
threat_cost = 0.0
fill_color = "#AACC44"
glyph = "Sv"
@@ -81,11 +29,11 @@ cargo_capacity_formula = "10"
collection_rate_formula = "0.5"
[[module]]
id = "repair_tool_module"
id = "repair_tool"
surface_mask = ["O"]
materials = [{item = "circuit_board", amount = 2}]
materials = [{item = "repair_tool_module", amount = 1}]
player_production_level = 1
production_time_seconds = 5
production_time_seconds = 2
threat_cost = 0.0
fill_color = "#66CCFF"
glyph = "Rp"