share the world shapes both views (game and balancing) draw identically

This commit is contained in:
2026-08-05 20:47:18 +02:00
parent 26d7448492
commit 3a1951559d
8 changed files with 198 additions and 102 deletions

View File

@@ -176,9 +176,6 @@ private:
QPointF center, float halfPx);
void drawDebris(QPainter& painter, const WorldCoordinates& coordinates);
void drawShips(QPainter& painter, const WorldCoordinates& coordinates);
void drawHpBar(QPainter& painter, const WorldCoordinates& coordinates,
qreal left, qreal top, qreal width,
float fraction, bool isEnemy);
void drawDebugSensorRanges(QPainter& painter, const WorldCoordinates& coordinates);
void drawDebugTargetLines(QPainter& painter, const WorldCoordinates& coordinates);
void drawDebugOverlay(QPainter& painter);