share the world shapes both views (game and balancing) draw identically
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@@ -7,6 +7,7 @@ SET(HDRS
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${CMAKE_CURRENT_SOURCE_DIR}/ModalPauseScope.h
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${CMAKE_CURRENT_SOURCE_DIR}/GameWorldView.h
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${CMAKE_CURRENT_SOURCE_DIR}/InputMapper.h
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${CMAKE_CURRENT_SOURCE_DIR}/WorldPrimitives.h
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${CMAKE_CURRENT_SOURCE_DIR}/HeaderBar.h
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${CMAKE_CURRENT_SOURCE_DIR}/BuildButtonGrid.h
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${CMAKE_CURRENT_SOURCE_DIR}/SelectedBuildingPanel.h
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@@ -30,6 +31,7 @@ SET(SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/ModalDimOverlay.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/GameWorldView.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/InputMapper.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/WorldPrimitives.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/HeaderBar.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/BuildButtonGrid.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/SelectedBuildingPanel.cpp
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