fix issue where shipyard did not produce anything

This commit is contained in:
2026-04-21 22:17:48 +02:00
parent 2523cd6a1b
commit 393c49e1bb
12 changed files with 393 additions and 16 deletions

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@@ -13,6 +13,7 @@ struct ShipBlueprint
{
std::vector<RecipeIngredient> materials;
int playerProductionLevel;
double productionTimeSeconds;
};
// Wave scheduling cost (REQ-WAV-THREAT-COST). Ships with cost_formula that