Fix Salvage Bay drop-off not working by adding config-driven buffer capacity

This commit is contained in:
2026-07-09 20:11:12 +02:00
parent cc38bf95fa
commit 2ddf13238c
9 changed files with 83 additions and 2 deletions

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@@ -170,6 +170,7 @@ private:
const ModuleDef* findModuleDef(const std::string& id) const;
void initBuffers(Building& b, const RecipeDef& recipe) const;
void initShipyardBuffers(Building& b) const;
void initSalvageBayBuffer(Building& b) const;
std::vector<Port> computeInputPorts(const Building& b) const;
std::vector<Item> rollReprocessingOutput(const RecipeDef& recipe);
bool bodyCellsWithinWorldBounds(