Fix Salvage Bay drop-off not working by adding config-driven buffer capacity
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@@ -170,6 +170,7 @@ private:
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const ModuleDef* findModuleDef(const std::string& id) const;
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void initBuffers(Building& b, const RecipeDef& recipe) const;
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void initShipyardBuffers(Building& b) const;
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void initSalvageBayBuffer(Building& b) const;
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std::vector<Port> computeInputPorts(const Building& b) const;
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std::vector<Item> rollReprocessingOutput(const RecipeDef& recipe);
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bool bodyCellsWithinWorldBounds(
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