From 20f1c23d3b663aa9776f2dd0ab35f4b764112321 Mon Sep 17 00:00:00 2001 From: mlangkabel Date: Wed, 15 Apr 2026 22:02:02 +0200 Subject: [PATCH] concept iteration --- docs/concept.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/docs/concept.md b/docs/concept.md index 06ed653..6d2e54c 100644 --- a/docs/concept.md +++ b/docs/concept.md @@ -33,14 +33,17 @@ Two sources feed the same production tree: - **Mining** — the player's starting resource method. Ores are extracted from the asteroid and smelted into basic materials. - **Scrap** — collected by dedicated salvage ships from destroyed enemy ships. - Scrap can be smelted into the same basic materials as mined ores. - - A dedicated **Reprocessing Plant** building can extract higher-level intermediate products from scrap (with randomised probabilities per product type), bypassing parts of the normal crafting chain. + - A dedicated **Reprocessing Plant** building can extract higher-level intermediate products from scrap (with fixed probabilities per product type), bypassing parts of the normal crafting chain. ## Ships & Shipyards - Shipyards are built at the edge of the asteroid. - When the player clicks a shipyard, they choose a blueprint from all currently unlocked blueprints. - The shipyard automatically produces one ship of the selected blueprint whenever all required materials are available in the shipyard. -- Ships are fully autonomous: they travel to the right, engage enemy ships, and do not require player input. +- Ships are fully autonomous and do not require player input. Known ship roles: + - **Combat ships** — travel right and engage enemy ships. + - **Salvage ships** — fly out to the battlefield, collect scrap from destroyed enemy ships, and return to the asteroid. They are vulnerable to enemy ships while operating. + - **Repair ships** — fly out and repair damaged player defence stations and other player ships in the field. - If the player's ships are all destroyed, enemy ships advance unhindered toward the player's defence stations and then the asteroid. ## Enemy Waves