make construction its own system (extracted from BuildingSystem)
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@@ -104,7 +104,6 @@ public:
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const std::vector<ItemType>& filterB);
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// -- Tick hooks (called from Simulation::tick in the documented order) ---
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void tickConstruction(FactoryState& state, Tick currentTick);
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// Advances the deconstruction queue (REQ-BLD-DECON-QUEUE): one building at a
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// time, in parallel with tickConstruction. Removes the front building and
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// credits its refund when its timer elapses.
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