Remove schematic upgrades and module and ship levels
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@@ -234,20 +234,17 @@ void MainWindow::handleEvent(std::shared_ptr<const LayoutDialogRequestedEvent> e
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}
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std::set<std::string> unlockedModuleIds;
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std::map<std::string, int> moduleLevels;
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for (const ModuleDef& def : m_sim->config().modules.modules)
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{
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if (m_sim->isModuleSchematicUnlocked(def.id))
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{
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unlockedModuleIds.insert(def.id);
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}
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moduleLevels[def.id] = m_sim->moduleSchematicLevel(def.id);
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}
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ShipLayoutDialog dialog(&m_sim->config(), schematicId, currentLayout,
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m_layoutBlueprints,
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std::move(unlockedModuleIds),
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std::move(moduleLevels),
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m_gameWorldView->isDebugDrawEnabled(),
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this);
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if (dialog.exec() == QDialog::Accepted && dialog.result().has_value())
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