Remove schematic upgrades and module and ship levels
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@@ -51,9 +51,7 @@ struct ShipStats
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ShipStats calculateShipStats(const GameConfig& config,
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const std::string& shipId,
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int level,
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const std::vector<PlacedModule>& modules,
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const std::map<std::string, int>& moduleLevelOverrides = {});
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const std::vector<PlacedModule>& modules);
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ShipStats buildShipStatsFromEntity(const EntityAdmin& admin, entt::entity shipEntity);
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