Remove schematic upgrades and module and ship levels
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@@ -3,6 +3,7 @@
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#include <atomic>
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <random>
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#include <string>
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#include <vector>
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@@ -32,7 +33,9 @@ struct ArenaStatus
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struct Entry
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{
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std::string displayName;
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int level;
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// Level suffix shown in the widget/inspect display. Set for the HQ and
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// defence stations; empty for ships, which no longer have a level.
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std::optional<int> level;
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int total;
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int surviving;
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};
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