move blueprints out of the sidebar into Ctrl+C / Ctrl+V dialogs
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11
src/lib/eventsystem/event/BlueprintSaveRequestedEvent.h
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11
src/lib/eventsystem/event/BlueprintSaveRequestedEvent.h
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#pragma once
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#include "Event.h"
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// Ctrl+C: save the current building selection as a named blueprint
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// (REQ-UI-BLUEPRINT-CREATE, REQ-UI-HOTKEYS). MainWindow owns the modal flow, because
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// it is the only widget that can pause the game and raise the dim overlay; whether
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// anything placeable is selected is decided there, not by the key handler.
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class BlueprintSaveRequestedEvent : public Event
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{
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};
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