add boss wave counter and countdown to the title bar
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@@ -47,7 +47,7 @@ public:
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signals:
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void selectionChanged(const std::vector<BuildingId>& ids);
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void stateUpdated(Tick tick, int blocks, double speed);
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void stateUpdated(Tick tick, int blocks, double speed, int bossCounter, Tick bossCountdownTicks);
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void gameOver();
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void builderModeExited();
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void blueprintModeExited();
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