add more modules

This commit is contained in:
2026-06-09 23:31:58 +02:00
parent 7c663e29a6
commit 121cd5407f
4 changed files with 188 additions and 12 deletions

View File

@@ -41,7 +41,7 @@ cost = 20
player_placeable = true player_placeable = true
construction_time_seconds = 1 construction_time_seconds = 1
surface_mask = [ surface_mask = [
"AA ", "AA",
" v", " v",
] ]

View File

@@ -1,9 +1,119 @@
[[module]] [[module]]
id = "laser_cannon" id = "armor_plate"
surface_mask = ["OO"]
materials = [{item = "armor_plate_module", amount = 1}]
player_production_level = 1
production_time_seconds = 3
threat_cost = 20.0
fill_color = "#808080"
glyph = "A"
[module.health]
added_hp_formula = "40"
[[module]]
id = "sensor_booster"
surface_mask = ["O"] surface_mask = ["O"]
materials = [{item = "laser_cannon_module", amount = 1}] materials = [{item = "sensor_booster_module", amount = 1}]
player_production_level = 1 player_production_level = 1
production_time_seconds = 2 production_time_seconds = 2
threat_cost = 1.0
fill_color = "#40A0FF"
glyph = "S"
[module.sensor]
added_sensor_range_m_formula = "50"
[[module]]
id = "manuvering_thrusters"
surface_mask = ["O"]
materials = [{item = "manuvering_thrusters_module", amount = 1}]
player_production_level = 1
production_time_seconds = 2
threat_cost = 1.0
fill_color = "#40A0FF"
glyph = "Mt"
[module.movement]
multiplied_speed_mps_formula = "1.2"
added_maneuvering_acceleration_mpss_formula = "10"
[[module]]
id = "afterburner"
surface_mask = ["O"]
materials = [{item = "afterburner_module", amount = 1}]
player_production_level = 1
production_time_seconds = 2
threat_cost = 1.0
fill_color = "#40A0FF"
glyph = "Ab"
[module.movement]
multiplied_speed_mps_formula = "1.6"
added_main_acceleration_mpss_formula = "60"
[[module]]
id = "weapon_upgrade"
surface_mask = [
"OO",
"O ",
]
materials = [{item = "weapon_upgrade_module", amount = 1}]
player_production_level = 1
production_time_seconds = 4
threat_cost = 10.0
fill_color = "#FF4040"
glyph = "Wu"
[module.weapon]
multiplied_damage_formula = "1.2"
[[module]]
id = "weapon_primer"
surface_mask = [
"OO",
"O ",
]
materials = [{item = "weapon_primer_module", amount = 1}]
player_production_level = 1
production_time_seconds = 4
threat_cost = 10.0
fill_color = "#FF4040"
glyph = "Wp"
[module.weapon]
multiplied_attack_rate_hz_formula = "1.2"
[[module]]
id = "weapon_stabilizer"
surface_mask = [
"OO",
"O ",
]
materials = [{item = "weapon_stabilizer_module", amount = 1}]
player_production_level = 1
production_time_seconds = 4
threat_cost = 10.0
fill_color = "#FF4040"
glyph = "Ws"
[module.weapon]
multiplied_attack_range_m_formula = "1.5"
multiplied_attack_rate_hz_formula = "0.8"
[[module]]
id = "laser_cannon_xs"
surface_mask = ["O"]
materials = [{item = "laser_cannon_xs_module", amount = 1}]
player_production_level = 1
production_time_seconds = 0.5
threat_cost = 5.0 threat_cost = 5.0
fill_color = "#FF8040" fill_color = "#FF8040"
glyph = "L" glyph = "L"
@@ -13,6 +123,25 @@ damage_formula = "2"
attack_range_m_formula = "50" attack_range_m_formula = "50"
attack_rate_hz_formula = "2.0" attack_rate_hz_formula = "2.0"
[[module]]
id = "laser_cannon_s"
surface_mask = [
"OO",
"OO"]
materials = [{item = "laser_cannon_s_module", amount = 1}]
player_production_level = 1
production_time_seconds = 0.5
threat_cost = 30.0
fill_color = "#FF8040"
glyph = "L"
[module.weapon]
damage_formula = "10"
attack_range_m_formula = "70"
attack_rate_hz_formula = "1.5"
[[module]] [[module]]
id = "salvager" id = "salvager"
surface_mask = ["O"] surface_mask = ["O"]
@@ -28,6 +157,7 @@ collection_range_m_formula = "500"
cargo_capacity_formula = "10" cargo_capacity_formula = "10"
collection_rate_hz_formula = "0.5" collection_rate_hz_formula = "0.5"
[[module]] [[module]]
id = "repair_tool" id = "repair_tool"
surface_mask = ["O"] surface_mask = ["O"]

View File

@@ -31,20 +31,27 @@ id = "circuit_board"
building = "assembler" building = "assembler"
inputs = [{item = "iron_ingot", amount = 1}, {item = "copper_ingot", amount = 2}] inputs = [{item = "iron_ingot", amount = 1}, {item = "copper_ingot", amount = 2}]
outputs = [{item = "circuit_board", amount = 1}] outputs = [{item = "circuit_board", amount = 1}]
duration_seconds = 5.0 duration_seconds = 2.0
[[recipe]] [[recipe]]
id = "drone_hull" id = "drone_hull"
building = "assembler" building = "assembler"
inputs = [{item = "iron_ingot", amount = 5}, {item = "circuit_board", amount = 1}] inputs = [{item = "iron_ingot", amount = 5}, {item = "circuit_board", amount = 1}]
outputs = [{item = "drone_hull", amount = 1}] outputs = [{item = "drone_hull", amount = 1}]
duration_seconds = 12.0 duration_seconds = 4.0
[[recipe]] [[recipe]]
id = "laser_cannon_module" id = "laser_cannon_xs_module"
building = "assembler" building = "assembler"
inputs = [{item = "iron_ingot", amount = 2}, {item = "circuit_board", amount = 1}] inputs = [{item = "iron_ingot", amount = 2}, {item = "circuit_board", amount = 1}]
outputs = [{item = "laser_cannon_module", amount = 1}] outputs = [{item = "laser_cannon_xs_module", amount = 1}]
duration_seconds = 3.0
[[recipe]]
id = "laser_cannon_s_module"
building = "assembler"
inputs = [{item = "iron_ingot", amount = 4}, {item = "circuit_board", amount = 2}]
outputs = [{item = "laser_cannon_s_module", amount = 1}]
duration_seconds = 6.0 duration_seconds = 6.0
[[recipe]] [[recipe]]

View File

@@ -12,7 +12,7 @@ enemy_buffer_width_tiles = 10
level = 1 level = 1
count = 5 count = 5
modules = [ modules = [
{type = "laser_cannon", x = 1, y = 1, rotation = "east"}, {type = "laser_cannon_xs", x = 1, y = 1, rotation = "east"},
] ]
[[arena.team]] [[arena.team]]
@@ -20,11 +20,50 @@ enemy_buffer_width_tiles = 10
[[arena.team.ship]] [[arena.team.ship]]
schematic = "drone" schematic = "drone"
level = 1 level = 1
count = 1 count = 2
modules = [ modules = [
{type = "laser_cannon", x = 1, y = 1, rotation = "east"}, {type = "laser_cannon_xs", x = 1, y = 1, rotation = "east"},
{type = "weapon_stabilizer", x = 1, y = 1, rotation = "east"},
{type = "weapon_stabilizer", x = 1, y = 1, rotation = "east"},
{type = "weapon_upgrade", x = 1, y = 1, rotation = "east"},
{type = "sensor_booster", x = 1, y = 1, rotation = "east"},
{type = "sensor_booster", x = 1, y = 1, rotation = "east"},
] ]
[[arena]]
name = "Fighters vs Supported"
height_tiles = 20
player_buffer_width_tiles = 10
contest_zone_width_tiles = 60
enemy_buffer_width_tiles = 10
[[arena.team]]
name = "Fighters"
[[arena.team.ship]]
schematic = "drone"
level = 1
count = 5
modules = [
{type = "laser_cannon_xs", x = 1, y = 1, rotation = "east"},
]
[[arena.team]]
name = "Supported"
[[arena.team.ship]]
schematic = "drone"
level = 1
count = 3
modules = [
{type = "laser_cannon_xs", x = 1, y = 1, rotation = "east"},
]
[[arena.team.ship]]
schematic = "drone"
level = 1
count = 2
modules = [
{type = "repair_tool", x = 1, y = 1, rotation = "east"},
]
[[arena]] [[arena]]
name = "Stations and Ships" name = "Stations and Ships"
@@ -40,7 +79,7 @@ enemy_buffer_width_tiles = 15
level = 1 level = 1
count = 3 count = 3
modules = [ modules = [
{type = "laser_cannon", x = 1, y = 1, rotation = "east"}, {type = "laser_cannon_xs", x = 1, y = 1, rotation = "east"},
] ]
[[arena.team.station]] [[arena.team.station]]
type = "player_station" type = "player_station"
@@ -60,5 +99,5 @@ enemy_buffer_width_tiles = 15
level = 1 level = 1
count = 8 count = 8
modules = [ modules = [
{type = "laser_cannon", x = 1, y = 1, rotation = "east"}, {type = "laser_cannon_xs", x = 1, y = 1, rotation = "east"},
] ]