derive threat cost dynamically
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@@ -9,9 +9,6 @@ materials = [{item = "iron_ingot", amount = 3}, {item = "circuit_board", amount
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player_production_level = 3
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production_time_seconds = 10
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[ship.threat]
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cost_formula = "5 + 1*x"
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[ship.health]
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hp_formula = "40 + 5*x"
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@@ -40,9 +37,6 @@ materials = [{item = "iron_ingot", amount = 5}, {item = "circuit_board", amount
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player_production_level = 5
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production_time_seconds = 20
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[ship.threat]
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cost_formula = "10 + 2*x"
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[ship.health]
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hp_formula = "120 + 15*x"
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@@ -70,9 +64,6 @@ materials = [{item = "iron_ingot", amount = 4}]
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player_production_level = 3
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production_time_seconds = 10
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[ship.threat]
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cost_formula = "0"
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[ship.health]
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hp_formula = "40 + 4*x"
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@@ -100,9 +91,6 @@ materials = [{item = "iron_ingot", amount = 4}, {item = "circuit_board", amount
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player_production_level = 3
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production_time_seconds = 15
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[ship.threat]
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cost_formula = "0"
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[ship.health]
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hp_formula = "60 + 5*x"
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