diff --git a/src/lib/sim/Command.h b/src/lib/sim/Command.h index b91c426..d3c4f2f 100644 --- a/src/lib/sim/Command.h +++ b/src/lib/sim/Command.h @@ -13,7 +13,7 @@ #include "Rotation.h" #include "ShipLayout.h" -class GameConfig; +struct GameConfig; // Player intent, resolved to domain ids / tile coordinates and serializable, that // mutates the simulation. Every sim mutation during play flows through a Command