Add artifact win condition (#3)

Reviewed-on: #3
Co-authored-by: Malte Langkabel <malte.langkabel@gmail.com>
Co-committed-by: Malte Langkabel <malte.langkabel@gmail.com>
This commit was merged in pull request #3.
This commit is contained in:
2026-07-01 20:27:29 +00:00
committed by mlangkabel
parent d74ba5bfad
commit 0a7e9a34ef
20 changed files with 516 additions and 63 deletions

View File

@@ -301,6 +301,9 @@ WorldConfig ConfigLoader::loadWorld(const std::string& path)
cfg.targeting.overclaimPenaltyFormula = requireFormula(tbl["targeting"]["overclaim_penalty_formula"], file, "targeting.overclaim_penalty_formula");
cfg.targeting.hysteresis = requireDouble(tbl["targeting"]["target_hysteresis"], file, "targeting.target_hysteresis");
cfg.artifacts.artifactChanceFormula = requireFormula(tbl["artifacts"]["artifact_chance_formula"], file, "artifacts.artifact_chance_formula");
cfg.artifacts.artifactWinCount = static_cast<int>(requireInt(tbl["artifacts"]["artifact_win_count"], file, "artifacts.artifact_win_count"));
return cfg;
}