SET(HDRS
    ${HDRS}
    ${CMAKE_CURRENT_SOURCE_DIR}/SelectionContext.h
    ${CMAKE_CURRENT_SOURCE_DIR}/SelectionContent.h
    ${CMAKE_CURRENT_SOURCE_DIR}/SelectionContentFactory.h
    ${CMAKE_CURRENT_SOURCE_DIR}/SelectionNames.h
    ${CMAKE_CURRENT_SOURCE_DIR}/BuildingTarget.h
    ${CMAKE_CURRENT_SOURCE_DIR}/DebrisScrap.h
    ${CMAKE_CURRENT_SOURCE_DIR}/StatRow.h
    ${CMAKE_CURRENT_SOURCE_DIR}/BarRow.h
    ${CMAKE_CURRENT_SOURCE_DIR}/SectionBox.h
    ${CMAKE_CURRENT_SOURCE_DIR}/CountRow.h
    ${CMAKE_CURRENT_SOURCE_DIR}/StatusPill.h
    ${CMAKE_CURRENT_SOURCE_DIR}/EmptyNote.h
    ${CMAKE_CURRENT_SOURCE_DIR}/ItemChip.h
    ${CMAKE_CURRENT_SOURCE_DIR}/ItemChipRow.h
    ${CMAKE_CURRENT_SOURCE_DIR}/RecipeSummaryRow.h
    ${CMAKE_CURRENT_SOURCE_DIR}/ProductionSection.h
    ${CMAKE_CURRENT_SOURCE_DIR}/RecipeSelectionControl.h
    ${CMAKE_CURRENT_SOURCE_DIR}/ClearBeltControl.h
    ${CMAKE_CURRENT_SOURCE_DIR}/BufferedBuildingContent.h
    ${CMAKE_CURRENT_SOURCE_DIR}/RecipeProductionContent.h
    ${CMAKE_CURRENT_SOURCE_DIR}/AutoProductionContent.h
    ${CMAKE_CURRENT_SOURCE_DIR}/ShipyardContent.h
    ${CMAKE_CURRENT_SOURCE_DIR}/StorageContent.h
    ${CMAKE_CURRENT_SOURCE_DIR}/HqContent.h
    ${CMAKE_CURRENT_SOURCE_DIR}/BeltContent.h
    ${CMAKE_CURRENT_SOURCE_DIR}/SplitterContent.h
    ${CMAKE_CURRENT_SOURCE_DIR}/MultiBuildingContent.h
    ${CMAKE_CURRENT_SOURCE_DIR}/ShipContent.h
    ${CMAKE_CURRENT_SOURCE_DIR}/StationContent.h
    ${CMAKE_CURRENT_SOURCE_DIR}/DebrisContent.h
    ${CMAKE_CURRENT_SOURCE_DIR}/FieldMultiContent.h
    PARENT_SCOPE
)

SET(SRCS
    ${SRCS}
    ${CMAKE_CURRENT_SOURCE_DIR}/SelectionContent.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/SelectionContentFactory.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/SelectionNames.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/BuildingTarget.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/DebrisScrap.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/StatRow.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/BarRow.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/SectionBox.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/CountRow.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/StatusPill.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/EmptyNote.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/ItemChip.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/ItemChipRow.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/RecipeSummaryRow.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/ProductionSection.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/RecipeSelectionControl.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/ClearBeltControl.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/BufferedBuildingContent.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/RecipeProductionContent.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/AutoProductionContent.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/ShipyardContent.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/StorageContent.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/HqContent.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/BeltContent.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/SplitterContent.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/MultiBuildingContent.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/ShipContent.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/StationContent.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/DebrisContent.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/FieldMultiContent.cpp
    PARENT_SCOPE
)

set(UI_INCLUDE_PATH
    ${UI_INCLUDE_PATH}
    ${CMAKE_CURRENT_SOURCE_DIR}
    PARENT_SCOPE
)
