SET(HDRS
    ${HDRS}
    ${CMAKE_CURRENT_SOURCE_DIR}/Formula.h
    ${CMAKE_CURRENT_SOURCE_DIR}/WorldConfig.h
    ${CMAKE_CURRENT_SOURCE_DIR}/BuildingsConfig.h
    ${CMAKE_CURRENT_SOURCE_DIR}/RecipesConfig.h
    ${CMAKE_CURRENT_SOURCE_DIR}/ShipsConfig.h
    ${CMAKE_CURRENT_SOURCE_DIR}/StationsConfig.h
    ${CMAKE_CURRENT_SOURCE_DIR}/GameConfig.h
    ${CMAKE_CURRENT_SOURCE_DIR}/ModulesConfig.h
    ${CMAKE_CURRENT_SOURCE_DIR}/UnlocksConfig.h
    ${CMAKE_CURRENT_SOURCE_DIR}/ConfigLoader.h
    ${CMAKE_CURRENT_SOURCE_DIR}/SurfaceMask.h
    ${CMAKE_CURRENT_SOURCE_DIR}/BlueprintSerializer.h
    ${CMAKE_CURRENT_SOURCE_DIR}/ShipLayoutBlueprintSerializer.h
    ${CMAKE_CURRENT_SOURCE_DIR}/TomlHelpers.h
    PARENT_SCOPE
)

SET(SRCS
    ${SRCS}
    ${CMAKE_CURRENT_SOURCE_DIR}/Formula.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/ConfigLoader.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/ConfigLoaderWorld.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/ConfigLoaderBuildings.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/ConfigLoaderRecipes.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/ConfigLoaderShips.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/ConfigLoaderStations.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/ConfigLoaderModules.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/ConfigLoaderUnlocks.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/SurfaceMask.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/BlueprintSerializer.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/ShipLayoutBlueprintSerializer.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/TomlHelpers.cpp
    PARENT_SCOPE
)

set(LIB_INCLUDE_PATH
    ${LIB_INCLUDE_PATH}
    ${CMAKE_CURRENT_SOURCE_DIR}
    PARENT_SCOPE
)
