#pragma once

#include <QString>
#include <QWidget>

class QLabel;

// One label/value line: the name on the left, the value hard right
// (REQ-UI-SELECTION-CARD). The panel's plainest part, shared by the ship and station
// stats, the debris scrap, the HQ block stock, and the multi-selection's total cost.
//
// Like the other card parts it knows nothing about the simulation: it is given the two
// strings and lays them out.
class StatRow : public QWidget
{
    Q_OBJECT

public:
    explicit StatRow(const QString& label, QWidget* parent = nullptr);

    void setLabel(const QString& label);
    void setValue(const QString& value);
    // Draws the value in the palette's highlight color rather than its text color, for
    // the one value a card is really about.
    void setValueEmphasized(bool emphasized);
    // Indents the row, so it reads as belonging to the row above it -- the scrap total
    // under a debris count (REQ-UI-FIELD-MULTI-SELECTION).
    void setIndented(bool indented);

private:
    QLabel* m_labelLabel;
    QLabel* m_valueLabel;
};
