[[ship]]
id = "interceptor"
layout = ["XOX", "OOO", "XOX"]
default_modules = [{type = "laser_cannon", x = 1, y = 1, rotation = "east"}]

[ship.schematic]
materials = [{item = "iron_ingot", amount = 3}, {item = "circuit_board", amount = 1}]
production_time_seconds = 10

[ship.health]
hp = 45

[ship.movement]
speed_mps = 2050
main_acceleration_mpss = 1000000
maneuvering_acceleration_mpss = 1000000
angular_acceleration_radpss = 100000
max_rotation_speed_radps = 100000

[ship.sensor]
sensor_range_m = 2000


[[ship]]
id = "destroyer"
layout = ["XOOX", "OOOO", "XOOX"]
default_modules = [{type = "laser_cannon", x = 1, y = 1, rotation = "east"}]

[ship.schematic]
materials = [{item = "iron_ingot", amount = 5}, {item = "circuit_board", amount = 2}]
production_time_seconds = 20

[ship.health]
hp = 135

[ship.movement]
speed_mps = 1200
main_acceleration_mpss = 1000000
maneuvering_acceleration_mpss = 1000000
angular_acceleration_radpss = 100000
max_rotation_speed_radps = 100000

[ship.sensor]
sensor_range_m = 3000


[[ship]]
id = "salvage_ship"
layout = ["OOO", "OOO"]

[ship.schematic]
materials = [{item = "iron_ingot", amount = 4}]
production_time_seconds = 10

[ship.health]
hp = 44

[ship.movement]
speed_mps = 1100
main_acceleration_mpss = 1000000
maneuvering_acceleration_mpss = 1000000
angular_acceleration_radpss = 100000
max_rotation_speed_radps = 100000

[ship.sensor]
sensor_range_m = 2500


[[ship]]
id = "repair_ship"
layout = ["XOX", "OOO", "XOX"]

[ship.schematic]
materials = [{item = "iron_ingot", amount = 4}, {item = "circuit_board", amount = 2}]
production_time_seconds = 15

[ship.health]
hp = 65

[ship.movement]
speed_mps = 1300
main_acceleration_mpss = 1000000
maneuvering_acceleration_mpss = 1000000
angular_acceleration_radpss = 100000
max_rotation_speed_radps = 100000

[ship.sensor]
sensor_range_m = 2500
