#pragma once

#include "Event.h"

// The player asked to toggle the debug overlays (REQ-UI-HOTKEYS). The request to
// flip the flag; DebugDrawToggledEvent is the announcement that it was flipped and
// what it now is. Splitting the two keeps the flag itself in one owner.
class DebugDrawToggleRequestedEvent : public Event
{
public:
    DebugDrawToggleRequestedEvent() = default;
};
