#ifndef BUILDING_BLOCKS_CHANGED_EVENT_H
#define BUILDING_BLOCKS_CHANGED_EVENT_H

#include "Event.h"

// Fired when the building block stock changes. Carries no payload — subscribers
// re-read Simulation::getBuildingBlocksStock().
class BuildingBlocksChangedEvent : public Event
{
};

#endif   // BUILDING_BLOCKS_CHANGED_EVENT_H
